Save the Historic Prince Theatre

posted by gdav on January 7, 2009 at 7:40 am

Hello! I am Miles Ramsey. I love real old movie theaters. I fell in love with the Prince Theater. I wanted to know what happened to it and why was it allowed to fall apart. This is what I founded out!

The Prince Theater is located on Main Street in the City of Pahokee, Florida. Several years ago it was reopened for a short time by a local filmmaker Gary Davis. It served the community by providing the youth with a place to go on the weekends and stay out of trouble as well as provide the community with culture events such as the Xpress Film Fest, A USO Musical Show, The Gold Coast Chamber Orchestra, A Night of Jazz, Mr A’s Magic Show, Reel Old Movies, Town Hall Meetings, The Rec Dept’s Community Play, Latin Night and many other events…

As I understand Mr.Davis wanted to buy the theater from the City of Pahokee, who orginally wanted nothing more than to sell it to him. But! Mr. Davis claims after he did all that he could and after dealing with at least five city managers in only a years amount of time, the city decided to keep the $100,000 (Davis claims he help get from the county for what he had going on in the theater) and the theater for themselves. They told Davis to fork over $1,000 a month to lease it instead. Davis decided to go and produced music and movies.

After looking on the net I managed to find several of the movies he produced, several on Netflix. I also found plenty of his music, at least ten CDs. This man has been busy! Maybe he did know something the city didn’t. I asked him would he come back and if so what would he do?

I managed to get him interested!


The City has no money! This poor Art Deco Theater is falling apart. Please! Contact the City of Pahokee and tell them what you think! They cannot do anything themselves but have the Palm Beach County tear it down! Or sell it to Mr.Davis! Help!

City number (561)924-5535

Comments (2)

nerwall16 on January 7, 2009 at 1:24 pm

your efforts are fantastic, its good to see people taking matters into there hands instead of your posting about it online, the economy is bad now and sadly we are going to see so many treasures fall in 09

Mariam on April 24, 2018 at 6:25 am

All sorts of HD-reissues and remakes, the fashion for which is not weakening, in the case of classic computer RPG, it would seem, do not make much sense – as the saying goes, graphics in such role-playing games is not in the first place. And in the case of the great Planescape: Torment, it really is. However, having got acquainted with the improved version of this cult RPG, I was convinced of the opposite – it makes sense, has, moreover what …

It’s not that the authors somehow revived the ageless classics. On the contrary, compared to Baldur’s Gate and Baldur’s Gate II: Enhanced Edition , which also dealt with Beamdog studio , there is much less change. There is no new content, new quests, heroes, NPC, some changes in the role system (built, I remind you, according to AD & D rules) and so on. All the changes touched purely technical and cosmetic moments.

It’s about the magic of the most original game. Going into Planescape: Torment – Enhanced Edition , I launched a process that is very difficult to stop and which broke all nearest plans. Finally, go to the end of Mass Effect: Andromeda(already dodging rotten tomatoes), go back to NieR: Automata , get the third level of reputation for his Valkyrie in For Honor ? Where there. Yes, even about Torment: Tides of Numenera , the ideological heiress of Planescape , I forgot. And day and night I sat with old friends, in the company of Morte, Ignus, Fallen Grace and Nameless, again plunging into the gray, dusty, existential world of this multiverse of different plans, where everyone talks about death, but death is not finite …

And all because, even after almost twenty years, after I got acquainted with dozens of different role-playing games, Planescape: Torment still inevitably drags it headlong as a mermaid pulls a tired seaman into a pool. And how can you not delay the game, where you come to yourself in the morgue and immediately begin to dive with Mortet’s gabby skull, which, ten minutes after this unusual acquaintance, looking at the zombie girls, winks at you: “Chief, you saw how she looked at me, as she glanced around the bend of my occipital bone? "Morte, how I missed you, old man …”

And when after another ten minutes you meet the ghost of the beautiful Deyonarra and hear with a pain in her voice she says to the Nameless: “My love,” although he knows that he will betray her forever, promise to love until his death, but again and again reborn and again betray, – at this moment you feel how goose bumps run over your skin. Then immediately and understand what was not enough Torment: Tides of Numenera – such colorful characters as Morte, such a fatality, high tragedy, which are heard in the voice and image of Deyonarra.

From such attention to the elaboration of characters, text, dialogues, from total nonlinearity and multivariance (to disguise themselves as zombies, to kill all of them, to kill the “anther” to open Mortuary’s gates, or to find the right object and to throw into the portal?), From serious, adults arguments about love and betrayal, about life and death, about the border between insanity and reality, and perhaps the best computer RPG of all time and people.

And in this situation, even better, that in Planescape: Torment – Enhanced Edition there is no new content – especially given the feedback on Baldur’s Gate: Siege of Dragonspear , a self-published campaign released by Beamdog for an improved edition.

No, if new quests and dialogues were written by Chris Avellone himself , the main designer and scriptwriter of the original game, I would be just for. But he obviously worked with Beamdogon the rights of a consultant and a guest star, in which quality and recorded an appeal to the players that meets them on the first run. Yes, I think Chris himself understood that this is exactly the case when everything is in perfect balance, everything is in place and any new content will just drop out of the overall composition.

The developers focused on making the jogos friv games feel slightly more modern, convenient and dynamic. Naturally, in the Enhanced Edition appeared support for high resolutions, zoom in the mouse, highlighting active points, the ability to immediately collect all the “loot” from one window and other “convenience in the room.”

The interface also became more functional. Now, for example, you do not have to do extra gestures, climb into inventory or any other heap of buttons to communicate with partners, activate a spell, special skill or change weapons – the corresponding icons are immediately displayed on the screen. In addition, you can translate the interface into a “tablet” version, that is, designed for mobile devices. To try to solve it and on the PC – and in many ways this option does not look more convenient, but, rather, it is more familiar for a modern player.

Also now on the map show, so to speak, “Walkable” areas (Show Walkable), to immediately understand where to get to, and where not. And when you turn on the Smooth Area Transitions function, you will see the name of the location, being there. There are additional settings that allow you to better see the creatures, some effects and so on. The level of graphics has not changed, but all these features plus higher resolutions make the picture clearer and more comfortable – unless you, of course, spoil everything with the maximum camera approach. Finally, they now allow you to increase the overall speed of the game (and in moving, and in battles, and in dialogs) by simply moving the corresponding slider.

However, the ardent Old Believers and opponents of all these newfangled amenities are allowed at the very start to abandon the changes introduced by the improved edition to play in classical conditions.

But from what exactly no one would refuse, it is from the official Russian localization. It’s not about the sound (it’s just better to leave the original!), But about the text – in a game with so many letters, knowledge or ignorance of English is of great importance. But there is no Russian translation in Planescape: Torment – Enhanced Edition . Although for sure there will be craftsmen who will be able to tie to a better edition of some fan or a legendary translation from “Fargus” .

Exit Planescape: Torment – Enhanced Edition – the event is very correct and important. I will say the banality, but for a modern player this is an excellent opportunity to get acquainted with the great game in the most comfortable conditions in this situation, without dancing with a tambourine and various unofficial assemblies, where you still have to set some fashion and personally prescribe the screen resolution. Well, for the same “Oldfags” like me, this is an improved edition – like Morte’s joyous cry over the ear, which after many years wakes you up, again forgot everything, and again calls for a hard, but necessary trip, to hear this scraping “My love” … “What, Chief, again do not remember anything? Come on, I’ll tell you everything on the way … "We

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